Category:Psionics
From Haelrahv Wiki
Psionics harness powerful abilities fueled by the mind and paranormal forces they tap into. Psionics are able to use abilities such as telepathy, telekinetics, and spontaneous combustion. Psionics are also able to create links with the spiritual world and draw forth spirits to assist them.
Bonuses:
- Increased focus points
- Increased psionic ability effectiveness
- Increased ability to identify or use occult artifacts
Core (Auto-Trained) Skills: Intimidation, Occult Lore, Persuasion, Psionic Ability.
Profession (Triple-Trainable) Skills: Appraisal, Drawing, Ecology, Intimidation, Occult Lore, Persuasion, Psionic Ability, Research.
| Agility | 3 | Mentality | 9 |
| Charisma | 6 | Perception | 4 |
| Coordination | 4 | Strength | 3 |
| Intellect | 6 | Vitality | 5 |
| Profession Navigation | ||
|---|---|---|
| Agents • Artisans • Bureaucrats • Guardians • Mages • Medics • Mercenaries • Performers • Psionics • Technicians • Trackers • Troopers | ||
| Psionic Abilities Navigation | ||
|---|---|---|
| Perception Psionic Path: Nightvision • Precognition • See Invisible • Revelation • Alluring Aura • Attune Eyesight • Photographic Memory
Psychic Psionic Path: Telepathy • Mental Link • Sense Alignment • Object Reading • Trance • Mind Wipe • Psychic Sight • Balance Materialization Psionic Path: Spontaneous Combustion • Spirit Slash • Psychic Hammer • Piercing Stare • Unlock • Rime Cloud • Telekinetic Leap • Blindness • Paralysis • Levitation • Mass Levitation • Instant Recall Drawing Psionic Path: Illumination • Cleanse • Lesser Spirit Servant • Greater Spirit Servant •Spirit Guide • Call to the Dead | ||
Subcategories
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