Hiepahred

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Contents

The Requirements

To enchant a weapon, first one must possess a rare artifact called a "hiepahred". These artifacts are imbued with words of power that may be passed on to objects through a toilsome process. Secondly, five crystals - dim or glowing in form - are required. Lastly, a special place of power called the Altar of the Hiepahredic Magi must be accessed. The only means to harness the hiepahred is through the altar created by these ancient magi.

Acquiring Hiepahred

Hiepahred only exist as treasure in chests found while hunting. They are very rare and valuable. Any hiepahred found can be used for enchanting or sold. It is likely that some characters will pay more for a hiepahred than stores will, but stores pay very well for such items. The more rare the hiepahred, the more valuable. Hiepahred are only found on stronger creatures in the world.

The Process

A skilled mage of extreme proficiency is required. Any less would be a failure, if not disaster. Such a mage needs to place the weapon, hiepahred and five crystals upon the Altar of the Hiepahredic Magi and begin the ENCHANT process. After some time, the hiepahred will be consumed as well as the five crystals and the weapon will absorb the power of the hiepahred.

Using Hiepahred

Only a Mage of level 80 or higher can ENCHANT. A hiepahred of specific type may only be added to a weapon once, so hiepahred of the same type cannot be stacked. All twenty-five hiepahred that are known to exist can potentially be placed upon a single weapon. Marksmanship and pulse weapons cannot use hiepahred, nor fired exotic weapons such as flamethrowers. Hiepahred can be used to enchant melee, pole, thrown and archery weapons.

Classifications of Hiepahred

There are six known classifications of hiepahred. While their uses vary, each classification refers to a rarity and general level of power that hiepahred possesses. All hiepahred are rare, however, and some are almost mythical in nature because of their rarity. There are rumored to be at least twenty-five different types of hiepahred.

Effects and Types of Hiepahred

The effect a hiepahred grants to a weapon varies, but these can include resistance to damage for its wielder, extra damage inflicted when used, augmentation of the weapon's weight, swiftness in the weapon's speed (load, swing, throw, etc.) and much more.


Types of Hiepahred


Name Tier Effect
Azure 1 Increases wielder's resistance to cold damage.
Crimson 1 Increases wielder's resistance to heat damage.
Emerald 1 Increase wielder's resistance to erosion damage.
Golden 1 Increase wielder's resistance to electrical damage.
Opal 1 Increase wielder's resistance to piercing damage.
Roan 1 Increase wielder's resistance to blunt damage.
Silvery 1 Increase wielder's resistance to slashing damage.


Name Tier Effect
Crystal 2 Grants additional cold damage to the weapon's attacks.
Flame 2 Grants additional heat damage to the weapon's attacks.
Spark 2 Grants additional electrical damage to the weapon's attacks.
Wave 2 Grants additional erosion damage to the weapon's attack.


Name Tier Effect
Act 3 Enhances wielder's stamina.
Spirit 3 Enhances wielder's health.
Thought 3 Enhances wielder's focus.
Wands 3 Increases wielder's resistance to magic damage.
Wills 3 Increases wielder's resistance to mental damage.


Name Tier Effect
Corruption 4 Grants additional damage against good-aligned enemies.
Purity 4 Grants additional damage against evil-aligned enemies.


Name Tier Effect
Burden 5 This weapon's enchantment makes it heavier, but also increases the damage inflicted.
Feather 5 Reduces the weapon's weight.
Light 5 Causes weapon to act as a light source.


Name Tier Effect
Casks 6 This object enhances one's chances of finding cash on slain foes. This object enhances one's chances of finding loot on slain foes.
??? 6 (unknown)
Scales 6 Allows wielder to breathe underwater.
??? 6 (unknown)
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