Tracker
From Haelpedia
Contents |
The Tracker
Trackers are at home outside of civilization, in the wilds. They have a deep understanding of plants, animals and the interactions between both. They are excellent at tracking, trapping, skinning, handling animals, forestry and so on.
Bonuses
- Increased proficiency in athletics, climbing, fishing, nautical, skinning, swimming, tanning, tracking and woodworking
- Increased chance to strike with bows and non-pulse guns
- Increased ability to train and handle animals [not implemented]
Core (Auto-Trained) Skills
- Climbing
- Ecology
- Skinning
- Tracking
Profession (Triple-Trainable) Skills
- Climbing
- Craftsmanship
- Ecology
- Evasion
- Fishing
- Handle Animal [not implented]
- Medicine
- Nautical
- Parry
- Repair
- Riding [not implemented]
- Skinning
- Stealing
- Stealth
- Swimming
- Tailoring
- Tracking
Base Statistics
- Agility: 6
- Charisma: 4
- Coordination: 6
- Intellect: 4
- Mentality: 4
- Perception: 6
- Strength: 5
- Vitality: 5
